CH 0.2.0 out Nov 24
While typical releases happen on Fridays, 0.2.0 will be out before the US Thanksgiving holiday.
The development cycle for this release was shorter than the typical 4-week cycle so 0.2 only has one new scene with two variations based on previous choices. The AI image model has had a full four weeks of training so image quality should be different (hopefully in a good way). In addition, daturanet (the AI voice of Euryale) has had some extra training on a highly curated dataset.
0.3.0 preview
The following release of Catching Heat will have two new scenes. These new scenes are the most complex scenes to date. Our AI model already has trouble with multiple person-scenes and on top of this, the scene locations are brand new to the model as well. Whenever the AI critters run into trouble, one solution is to throw more data at it. So we've created thousands of new training images. Over the next four weeks the AI model will be learning the new scenes without rest. By the end of December, 0.3.0 will be ready.
Here's an early development "gen" (generated image) from a brand new 0.3 scene before training on any of the new data:
Go faster!
If you'd like to see development go faster, we can! We just need your support. First, we have a development wish-list. Second, consider naming a price for the game download here on itch.io. Finally, consider becoming a patreon. Your support of any kind tells us there's a future for this type of highly experimental game development and that it's worth it for us to continue experimenting, developing, and delivering a unique and fun experience.
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Catching Heat
A succubus plays a game of seduction. What could possibly go wrong?
More posts
- Catching Heat 0.5Feb 20, 2021
- Euryale's Gambit DemoJan 28, 2021
- Catching Heat 0.4.0Jan 22, 2021
- Catching Heat 0.3 HDDec 22, 2020
- Catching Heat 0.2.1 HDDec 08, 2020
- CH 0.3 previewDec 02, 2020
- Catching Heat 0.2.0Nov 24, 2020
- Catching Heat 0.1.2 UpdateNov 07, 2020
- Catching Heat 0.1.1Oct 30, 2020
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