EG 0.6 preview


EG 0.6 development update

We've just finished the largest scene yet and still have a couple more to go.  We are looking at a release for all platforms mid-August.  This update will add over 200 images and over a dozen animations.  We will probably be less ambitious moving forward, but trying to squeeze this update into a one-month development cycle and failing has definitely taught us some ways to improve productivity.  Here's a synopsis on what it in store for EG 0.6: In Euryale's Gambit 0.6 Igret works behind the scenes to sew the seeds of war.  She assigns a half-demon/half-succubus named Ashmedai (Ash for short) to kill Euryale should she continue her quest.  Meanwhile, Euryale awakens after a long sleep and is hungry.  The gang continues raiding and looting plantations to amass money for research and development of new materials to compete for cotton.  Euryale has an encounter with Ash and both engage in a succubus corruption battle where the loser becomes lust-bound to the winner.

What's next?

Next up in EG 0.7 is a reshoot of the opening scene.  EG has become a lot more than we planned at first and the quality of the opening scenes do not match with the rest of the game.  We will also start replacing the battle system with battle visuals.  Giving the battle-system the attention it deserves will require more resources we can give it at the moment.  Instead of leaving it in a state of need, we will replace it.

After these reshoots, need will push Euryale to travel west.  Get ready for a huge change in scenery.

Files

euryales-gambit-win-linux.zip 1 GB
Version 0.5.0 Jun 25, 2021
euryales-gambit-mac.zip 1 GB
Version 0.5.0 Jun 25, 2021

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